Wednesday, March 22, 2017

7 Mouse Gaming Murah Berkualitas Bagus

Mouse Gaming murah dan bagus merek apa sih ? untuk gamer tentu mouse merupakan perangkat yang tidak bisa dianggap sepele ,  kalian pasti bertanya-tanya dan mencari mouse yang tepat untuk menemani aktifitas gaming kalian . Razer Mouse Gaming merupakan salah satu mouse yang sangat terkenal di kalangan gamer internasional , namun harganya yang mahal kerap membuat patah hati para gamer khususnya di Indonesia , untuk itu pada kesempatan kali ini , NGELAG.com akan memberikan referensi 15 merek mouse gaming yang murah tapi bagus dan memiliki kualitas terbaik .
Sebelum melanjutkan , perlu kalian pahami bahwa NGELAG.com mengklasifikasikan mouse gamming yang murah dan bagus berdasarkan :
  • Harga : Rp. 150 ribu s.d Rp. 300 ribu
  • Adjustable DPI
  • Diurutkan Dari Yang Paling Banyak Diminati

Oke langsung saja kita mulai dengan mouse yang pertama :

Digital Alliance G260

Digital Alliance G260 15 Mouse Gaming Murah dan Berkualitas BagusDigital Aliance merupakan brand yang sudah berpengalaman dalam dunia pc gaming dan memiliki service center di Indonesia . Mouse ini memiliki fitur yang cukup lengkap untuk memenuhi kebutuhan gaming kalian , memiliki fitur adjustable DPI , tombol yang bisa diprogram dan on-board memory profile , berikut spesifikasi selengkapnya :
  • Adjustable DPI : 1000/2000/3000/4000
  • 6 Programmable Button
  • On-board memory profile
Untuk bisa memiliki mouse ini , kalian hanya perlu merogoh kocek sebesar Rp .169,000

Dragonwar Thor G9

Dragonwar Thor G9 15 Mouse Gaming Murah dan Berkualitas BagusDragonwar Thor G9 menjadi produk terlaris dalam urusan mouse gaming , hal ini dikarenakan mouse ini memiliki design yang keren , dan fitur yang lumayan lengkap seperti adjustable DPI , on-board memory , programmable button dan turbo fire key . berikut spesifikasinya :

  • Adjustable DPI : 800/1600/2400/3200
  • 8 Programmable Button
  • 512K On-board memory profile
Mouse ini dijual satu paket bersama mousepad nya dengan harga Rp . 203,000

Logitech G90

Logitech G90 15 Mouse Gaming Murah dan Berkualitas Bagus
Pasti kalian sudah tidak asing lagi dengan Logitech , hal ini dikarenakan brand ini sudah banyak memproduksi keyboard dan mouse untuk komputer , ternyata Logitech juga memproduksi mouse gaming yang memiliki harga murah namun berkualitas , berikut ini spesifikasinya :
  • Adjustable DPI : 250 sampai 2500
  • Delta Zero Sensor
  • Max Acceleration : 20 G / 4.08 M per second
Harga yang dibanderol untuk sebuah mouse gaming dari Logitech ini adalah Rp 235,000

Dragonwar DragunovDragonwar Dragunov Mouse Gaming Murah dan Berkualitas Bagus

Mouse ini adalah salah satu mouse gaming yang direkomendasikan oleh kebanyakan gamer Di Indonesia , memiliki design elegan dan simple juga fitur yang lumayan lengkap untuk memenuhi kebutuhan gamer , berikut spesifikasinya :
  • Adjustable DPI : 250 sampai 2500
  • Delta Zero Sensor
  • Max Acceleration : 20 G / 4.08 M per second
Jika kalian tertarik untuk menggunakan mouse yang direkomendasikan banyak gamer ini , harganya Rp 165,000

Logitech G300S

Logitech G300S 15 Mouse Gaming Murah dan Berkualitas BagusMouse dengan akurasi yang baik ini , memiliki design dan kualitas yang sudah tidak diragukan lagi , seperti yang sudah dikatakan pada mouse logitech sebelumnya , Logitech adalah perusahaan yang sudah berpengalaman dalam bidang mouse dan keyboard . Berikut ini spesifikasinya :
  • Adjustable DPI : 250 sampai 2500
  • On-board memory profile
  • Max Acceleration : 20 G / 1,5 M per second
  • 9 Programmable Button
Mouse ini dibanderol dengan harga Rp . 265,000

Dragon War Reload

Dragon War Reloaded 15 Mouse Gaming Murah dan Berkualitas BagusMemiliki design yang unik , mouse gaming yang satu ini juga dilengkapi on-board memory profile dan programmable button yang sangat cocok untuk digunakan bermain game apapun . Berikut ini spesifikasinya :

  • Adjustable DPI : 800/1600/2400/3200
  • On-board memory profile
  • 9 Programmable Button
  • Gold Plated USB Connector
Untuk memiliki mouse yang diklaim memiliki akurasi dan responsifitas tinggi ini , kalian harus mengeluarkan uang sebesar Rp . 220,000

MicroPack G4

MicroPack G4 15 Mouse Gaming Murah dan Berkualitas BagusMicroPack juga salah satu produsen mouse ternama , ternyata selain meluncurkan produk untuk office dan daily use , MicroPack juga merilis sebuah mouse gaming dengan harga yang terjangkau , berikut ini spesifikasi lengkap nya :

  • Adjustable DPI : up to 3200
  • Pixart Optical Sensor
  • 9 Programmable Button
  • Adjustable pulsating LED
Jika kalian berminat , harga mouse gaming ini adalah Rp . 290,000
Itulah tadi harga mouse gaming yang berkualitas namun tidak terlalu mahal , perlu dicatat harga dapat berubah sewaktu-waktu , stock pun bisa habis kapan saja , jadi jika kalian sudah yakin dengan mouse yang cocok dengan kebutuhan dan budget kalian , langsung saja membelinya .
Jika kalian masih bingung dalam memilih mouse untuk bermain game , silahkan tanyakan langsung melalui kolom komentar dibawah , kita akan selalu membantu kalian untuk itu kita selalu mengupdate artikel Buyer’s Guide dalam bahasa indonesia agar masyarakat di Indonesia dapat menjadi konsumen yang pintar .

Sunday, March 19, 2017

Developer, Publisher, dan Game Master



Sampai sekarang sepertinya masih banyak orang yang belum bisa membedakan antara Publisher dengan Developer dalam istilah game online.
Jadi disini saya akan memberikan informasi sejauh yang saya tahu.

Developer

Berasal dari kata develop, yang berarti kembang /  mengembangkan.
Developer berarti kelompok orang yang "membuat" dan "mengembangkan" sebuah game.
Semua yang berkaitan dengan pembuatan skenario, map, karakter, musik, dan sebagainya adalah pekerjaan developer.
Jadi jika terjadi bug atau error dari dalam, itu adalah kesalahan dari pihak developer.



Publisher

Berasal dari kata publish, yang berarti terbit / menerbitkan.
Publisher adalah pihak yang membeli lisensi sebuah game yang dibuat oleh developer.
Publisher mengadopsi sebuah game yang dibuat oleh developer, dan diluncurkan di daerah publisher tersebut berada.
Publisher yang membeli game biasanya memerlukan seorang translator untuk menerjemahkan data game yang baru didapatkan dari developer.
Publisher juga bisa menambahkan atau mengurangkan script database untuk membuat event dalam game online.
Dan biasanya publisher menyewa seorang programer untuk itu.



Contoh

Game : Ragnarok Online
Developer : Gravity
Publisher (Di Indonesia) : LYTO

Game : Lost Saga
Developer : IO Entertaiment
Publisher (Di Indonesia) : Gemscool

Game : Dragon Nest
Developer : Eyedentity
Publisher (Di Indonesia) : Gemscool
Publisher (Di SEA) : Cherry Credits



Game Master

Game Master atau GM, biasanya selalu disalahkan oleh user jika terjadi error / bug / glitch pada suatu game.
Padahal belum tentu itu kesalahan Game Master.
Tugas utama seorang Game Master itu :
- Menegaskan peraturan dalam suatu game.
Contoh : ada user menghina agama, tugas Game Master menyelesaikan masalah tersebut.
- Memeriahkan acara dalam suatu game.
Contoh : ketika ada event besar, tugas Game Master adalah mengarahkan dan mengatur event tersebut.
Tidak semua Game Master bisa membuat dan mengubah script untuk dimasukkan kedalam database.
Jadi jangan cepat menyimpulkan semua error, bug, pada game itu karena Game Master.



Saya harap artikel ini berguna bagi para pembacanya.
Sebarkan ke teman-teman kalian kalau kalian rasa artikel ini berguna.
Mohon maaf jika ada kesalahan kata atau kalau ada pendapat saya yang salah, Terima kasih.

Freemium


Further information: Shareware
In freemium business model, business tiers start with a "free" tier
Freemium is a pricing strategy by which a product or service (typically a digital offering or application such as software, media, games or web services) is provided free of charge, but money (premium) is charged for proprietary features, functionality, or virtual goods.[1][2]

Origin[edit]

The business model called shareware has been in use for software (crippleware or freeware) since the 1980s, particularly in the form of a free time- or feature-limited ("lite") version, often given away on a floppy disk or CD-ROM, to promote a paid-for full version. The model is particularly suited to software as the cost of distribution is negligible, so little is lost by giving it away for free – as long as significant cannibalization is avoided.
The term freemium to describe this model appears to have been created only much later, in response to a 2006 blog post by venture capitalist Fred Wilson summarizing the model:[3]
Give your service away for free, possibly ad supported but maybe not, acquire a lot of customers very efficiently through word of mouth, referral networks, organic search marketing, etc., then offer premium priced value added services or an enhanced version of your service to your customer base.
Jarid Lukin of Alacra, one of Wilson's portfolio companies, then suggested the term "freemium" for this model.
In 2009, Chris Anderson published the book Free, which examines the popularity of this business model. As well as for traditional software and services, it is now also often used by Web 2.0 and open source companies.[4] In 2014, Eric Seufert published the book Freemium Economics, which attempts to deconstruct the economic principles of the freemium model and prescribe a framework for implementing them into software products.[5]
The freemium model is closely related to tiered services. It has become a highly popular model,[citation needed] with notable examples including LinkedIn,[6] Badoo,[7] and in the form of a "soft" paywall, such as those employed by The New York Times[8] and by Press+.[9] A freemium model is sometimes used to build a consumer base when the marginal cost of producing extra units is low.
In the Christian 503 (c) 3 religious education sector, Christian Leaders Institute (CLI) uses the freemium model to train Christian leaders. CLI offers free training to receive "unofficial" certificates, diplomas and degrees at no charge. The infrastructure cost to provide this training and these "unofficial" awards is supported by donations to the mission, which receive tax deductions in the United States. If CLI students want official awards, they are required to make minimal "non-tax deductible" donations that cover the costs of individual processing, verification, and delivery.[10]
Cloud service providers – ranging from Infrastructure providers (IaaS), platform providers (PaaS) to software service providers (SaaS) – use freemium pattern in their business models. Companies such as RackspaceHeroku, and Amazon use freemium business patterns by providing cloud services for free, but in limited and trial use. Amazon, for example, allows anyone to create a simple cloud in their infrastructure as a trial service for 12 months.
Other examples include free-to-play games – video games that can be downloaded without paying. Video game publishers of free-to-play games rely on other means to generate revenue – such as optional in-game items that can be purchased by players to enhance game-play and/or aesthetics.

Restrictions[edit]

Ways in which the product or service may be restricted in the free version include:[11]
  • Feature limited (e.g. a "lite" version of software, such as not including features like three-way video calling)
  • Capacity limited (e.g. SQL Server Express, which is restricted to databases of 10GB or less)
  • Seat limited (e.g. only usable on one computer rather than across a network)
  • Customer class limited (e.g. only usable by educational users; most Autodesk software with full features is free for students)
  • Effort limited (e.g. Temple Run, in which all or most features are available for free, but require extended unlocking or slowly obtained in-game currency which can be accelerated or purchased for a fee)
  • Support limited (e.g. users of a "lite" version do not receive telephone and/or email support)
  • Time or bandwidth limited
  • Storage Space Limited (e.g. free initial Storage of a Cloud storage provider, additional storage on a subscription model thereafter)
Some software and services make all of the features available for free for a trial period, and then at the end of that period revert to operating as a feature limited free version (e.g. Online Armor Personal Firewall).The user can unlock the premium features on payment of a licence fee, as per the freemium model. Some businesses use a variation of the model known as "open core", in which the unsupported, feature-limited free version is also open source software, but versions with additional features and official support are commercial software.[12]
Other software makes its features available for trial period, and then at the end of that period it stops working (e.g. Microsoft Office 30-day trial). This is a time-limited evaluation, and at the end of the evaluation period does not work at all. This is not to be confused with the freemium model, where the user has access to a limited free version without time restraint.

Significance[edit]

In June 2011, PC World reported that traditional anti-virus software had started to lose market share to freemium anti-virus products.[13] By September 2012, all but two of the 50 highest-grossing apps in the Games section of Apple's iTunes App Store supported in-app purchases, leading Wired to conclude that game developers were now required to choose between including such purchases or foregoing a very substantial revenue stream.[14] Beginning in 2013, the digital distribution platform Steam began to add numerous Free to play and Early Access games to its library, many of which utilized Freemium marketing for their in-game economies. Due to criticism that the multiplayer games falling under this were "pay to win" in nature or were low-quality and never finished development, Valve Corporation has since added stricter rules to its Early Access and Free-to-play policies.[15]

Criticism of freemium games[edit]

Freemium games have come under criticism from players and critics. Many are pinned with the derogatory term 'Pay2Win', a term which criticizes freemium games for giving an advantage to players who pay more money as opposed to those who have more skill.[16][17]
Criticisms also extend to the way that the business model can often appear unregulated, to the point of encouraging prolific spending. An example of this is Smurfs' Village, which was released by Capcom as a free game tied in with the release of the 2011 film. The game was very popular, at one point overtaking Angry Birds as the top-downloaded app on the Apple iOS App Store. The game had the player buy characters and buildings using in-game currency, but more currency could be purchased with real money using account details tied to the device, using Apple's store authentication prior to purchase. Prior to changes Apple made in 2011, it was possible to use the authentication for up to fifteen minutes before having to reconfirm the password,[18] and parents had soon found that their children had used this to unwittingly incur hundreds of US dollars in charges by playing the game. A group of parents filed suit against Apple to change their practice in microtransactions to prevent this from happening in other freemium games.[19]
In November, 2014, the sixth episode of Season 18 of the animated TV series South Park aired an episode entitled "Freemium Isn’t Free." The episode satirized the business model for encouraging predatory game design tactics based on crooked business model.[20]
In 2015, Nintendo released two of their own freemium games in the Pokémon series based on other standalone purchasable titles.[21][22] Nintendo has taken a different approach with freemium games by making it possible to complete the entire game without buying premium credits, having that as an option so players can proceed through the game at a pace that suits them.[22]

See also[edit]

References[edit]

  1. Jump up^ JLM de la Iglesia, JEL Gayo, "Doing business by selling free services". Web 2.0: The Business Model, 2008. Springer
  2. Jump up^ Tom Hayes, "Jump Point: How Network Culture is Revolutionizing Business". 2008. Page 195.
  3. Jump up^ Schenck, Barbara Findlay (February 7, 2011). "Freemium: Is the Price Right for Your Company?". Entrepreneur. Retrieved 2015-02-18.
  4. Jump up^ Heires, Katherine (2006-10-01). "Why It Pays to Give Away the Store"CNN Money. Business 2.0 Magazine. Retrieved 2012-08-13.
  5. Jump up^ "I wrote Freemium Economics to encourage better F2P games not more, says Eric Seufert"PocketGamer. Steel Media. 2014-02-07. Retrieved 2014-09-04.
  6. Jump up^ Barr, Alistair (2011-09-11). "'Freemium' approach attracts venture capital"The Montreal Gazette. Postmedia Network Inc. Retrieved 2013-08-13.
  7. Jump up^ Rooney, Ben (2012-01-24). "A Very Social Network"The Wall Street Journal. Retrieved 2012-08-13.
  8. Jump up^ Chittum, Ryan (2011-07-22). "The NYT Paywall Is Out of the Gate Fast"Columbia Journalism Review. Retrieved 2011-12-07.
  9. Jump up^ Owen, Laura Hazard (2011-09-06). "Three More Papers Put Up Paywalls, With Some New Twists"paidcontent.org. Gigaom. Retrieved 2012-08-13.
  10. Jump up^ "Online Ministry Training Admission - Free Training". Retrieved 2016-09-09.
  11. Jump up^ Kincaid, Jason (2009-10-24). "Startup School: Wired Editor Chris Anderson On Freemium Business Models"Techcrunch.com. AOL, Inc. Retrieved 2012-08-13.
  12. Jump up^ Wasserman, Anthony I. (2011). "How the Internet transformed the software industry"Journal of Internet Services and Applications2 (1): 11–22. doi:10.1007/s13174-011-0019-xISSN 1867-4828. Retrieved 25 January 2015Some companies have only a single version of their software, while others follow an “open core” model, providing a community release of the core version, and offering proprietary premium features us- ing a commercial license.
  13. Jump up^ Dunn, John E. (2011-06-07). "Free Antivirus Programs Rise in Popularity, New Survey Shows"PC World. IDG Consumer & SMB. Retrieved 2011-06-12.
  14. Jump up^ "iOS Game Developers Must Choose: Sell Digital Currency or Lose Money"Wired. 26 September 2012. Retrieved 27 September 2012.
  15. Jump up^ Gera, Emily. "Valve adds new rules to Steam Early Access to ensure games don't suck"www.polygon.com. Polygon. Retrieved 24 March 2015.
  16. Jump up^ "Most freemium games are pay to win - The Pub at MMORPG.COM - General Discussion Forums at". Mmorpg.com. Retrieved 2013-08-12.
  17. Jump up^ March 15, 2013 1:18PM PDT (2013-02-28). "EA: freemium is 'where things are going' - GameSpot.com". Uk.gamespot.com. Retrieved 2013-08-12.
  18. Jump up^ Kim, Ryan (2011-03-10). "Apple Adds Additional Password Protection for In-App Purchases". Retrieved 30 January 2013.
  19. Jump up^ Stern, Joanna (2012-04-20). "Parents Sue Apple for In-App and In-Game Purchases Made by Kids"ABC News. Retrieved 2012-12-06.
  20. Jump up^ Grubb, Jeffrey (2014-11-06). "'South Park' is right about why 'The Simpsons' and 'Family Guy' free-to-play games stink"Venture Beat. Retrieved 2014-11-08.
  21. Jump up^ Rad, Chloi (2015-02-18). "Pokemon Shuffle Is Available Now, Free For 3DS"IGN. Retrieved 2015-04-22.
  22. Jump up to:a b Dy, Marijim (2015-04-14). "'Pokémon Rumble World' Recently Released For 3DS; Nintendo's Newest Freemium Game Doesn't Steal Your Money As Much As 'Pokémon Shuffle?'". Youth Health Magazine. Retrieved 2015-04-22.

Further reading[edit]